Case studies

Good food, Great health

Client
Save the Children
Service Area
Partner/Agency/Supported by
Mondelez, CocoMoco Kids
Location
India
Services
Product design, Knowledge product

Introduction

In collaboration with Save the Children and Mondelez, we designed an engaging educational wall magnet game aimed at school children to promote awareness around healthy eating and hygiene practices. Using visual, tactile, and interactive tools, the solution was embedded within school environments to encourage playful learning.

Project challenge

Children in under-resourced communities often lack balanced nutrition. Conventional methods fail to create lasting engagement or behavior change at a young age for the awareness of the above knowledge gaps.

Project objective

To develop a child-friendly educational experience that empowers children to make informed daily decisions about meals and hygiene through hands-on interaction and recall-based learning.

Learning through play
Learning through play

Process

The project was built on field insights with children and educators. These engagements helped map comprehension gaps, define intuitive visual language, and prototype an interaction model that children found both fun and memorable.

Project Outcome

A magnet-based wall board game—featuring colorful food and hygiene icons, categorized zones (e.g., “Go, Glow, Grow” foods, and hygiene practices), and multiple learning activities—was developed and deployed in schools to turn awareness into active participation.

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Good food, Great health
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